Humanity

A Case for Creating

Imagine a game developer in Stockholm, Sweden, looking to make something. He searches for inspiration, sees potential in an existing indie game, and builds on it, striving for an experience where every part

Liturgy in Blue

Autumn weekdays at Sinclair’s Eve bring early rising and long commutes. We wish it was less harried, but the presence of children stretches the simplest daily ablutions into inefficient adventures. We brush